XYZ
SKEL_Spine3Bone ID · 24818
FIVEM RESOURCE · VERSION 1.0
WEAPON
BACK.
Back and Chest Weapon Carry Script
A configurable visual carry system that turns player weapons into part of the scene without adding framework overhead.
QBCOREQBOXSTANDALONE
01Secure payment through Tebex
02Delivered to your Cfx.re account
03Instant access
LIVE SYSTEM PREVIEWWB /
BACK SLOTVECTOR 0.12 / -0.16
CHEST SLOTROTATION SYNC
IDLE RESMON0.00ms
ACTIVE RESMON0.01ms
SYNC MODEONESYNC
01Bone-aware attachmentConsistent ped skeleton attachment
02Per-weapon offsetsPer-weapon position and rotation
03State-driven syncUpdates without unnecessary loops
04Config-first setupFine-tune without editing code
01 / System InspectionControl every detail.
Control every detail.
Every angle is configurable.
Inspect weapon positioning, slot behavior and runtime load in one precise technical overview.
XYZ
SKEL_Spine3Bone ID · 24818
01PRIMARY / BACKRifle · shotgun · carbine
02SECONDARY / CHESTSMG · compact weapon
03CUSTOM / HOLSTERServer-defined attachment
CONFIG / WEAPON RULE
['WEAPON_CARBINERIFLE'] = {
bone = 24818,
slot = 'back_primary',
visible = true
}RESOURCE MONITOR0.00msIDLE CLIENT TIME
RUNTIME PROFILE
State updateEvent driven
Entity lookupCached
Draw loopDisabled
Network syncOneSync aware
02 / In-game Showcase
See it in the city,
See it in the city,
not inside a menu.
Review weapon transitions, animation compatibility and placement presets in a real FiveM scene.
03 / License & Delivery
Add it to your server.
Add it to your server.
Complete the scene.
One-time license. The purchase is linked to your Cfx.re account and securely delivered through Tebex.
- QBCore & Qbox support
- Detailed configuration file
- Future version updates
- Discord support access